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You can register here for this event.
Steve Demeter developed the iPhone puzzle game Trism as a side project,
and now he's quit his day job. Why? Because he's generated $250,000 in
profits since he began selling the $4.99 game on iTunes and that's
after Apple took a 30% cut of total sales. In a story closer to home,
one of our own Winnipeg developers, Dan Messing, earned $15,000 in revenue for his
4 in a Row game on iTunes, and that was just during the FIRST MONTH.
I've personally never seen a faster way for the Manitoba new media
community to profit from a platform than the Apple iPhone Software Development Kit (SDK). With over 10-million iPhones (not including the iPod
Touch) sold in the past year, the quickest way to make yourself a
boatload of cash is to get on the iPhone Software Development
Bandwagon. On Tuesday, October 21, 2008, we will have you at the word, "iPhone."
Alec Holowka, former recipient of the Seamus McNally Award for best
Worldwide Independent Game, is going to introduce the iPhone SDK and
show how you can begin developing applications for the iPhone and iPod
Touch. Alec's company, "Infinite Ammo," is in production on several game titles including a couple for the iPhone. This event will be of particular interest to
web and software developers, students, teachers, producers, and those working in the advertising
industry.
As an added bonus, we are hosting this event at the Virtual Reality
Centre near the University of Manitoba and you will get a chance to see technology you can access via the $100,000 VR
Development grant. Details are as follows:
What: "You had me at iPhone"
Where: ITC, 200-78 Innovation Drive
When: 7 - 9 pm, Tuesday, Oct. 21, 2008
Why: It's fun and you could make gobs of cash
Call
the babysitter, wash your hair the night before, bring a friend. We
only have room for a maximum of 50-seats. There is no charge to attend
but you must register in advance.
P.S. We're giving away an iPod Touch
P.P.S. You'll want to clear your calendar for this one
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