Ativan
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New Media Manitoba Meetings
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Written by Kevin Hnatiuk
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Wednesday, 10 October 2007 |
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Click here to register for this event.
On Wednesday, October 10, 2007, New Media Manitoba, the University of Manitoba's Department of Computer Science, Microsoft, the International Game Developer's Association, and MindSet present, "Develop Mental" for the XBox 360 in Winnipeg! This event will be held in University Centre's Multi-Purpose Room at the University of Manitoba. Registration is complimentary for students, teachers, members of the IGDA, and members of New Media Manitoba.
This October 10, Microsoft's, Develop Mental Game Camp will show you how to begin developing video games using the freely available XNA Framework. Our training session will be hosted in the morning from 9:00 am - 12:30 pm. Due to demand, we have been asked to repeat the training in the afternoon from 1:00 pm - 4:30 pm for anyone that has difficulty attending the morning session.
While developers have always been able to make video games, the XNA Framework has reduced the once steep learning curve for game development and made it into something more attainable for developers. An opportunity like this is unprecedented in game development history. Hobbyists have never before had the chance to play their games on a next-gen console like the XBox 360 without the luxury of friends in high places or purchasing expensive console development licenses.
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Written by Kevin Hnatiuk
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Tuesday, 18 September 2007 |
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To register for this technology demonstration, click here.
On Tuesday, September 18, 2007, Peer Allan of Bipolar Software will deliver a 2-hour technology showcase of one of the Internet's hottest technologies: Ruby on Rails (RoR). This meeting will be held at Psych Health on William and begins at 7 pm sharp. Please arrive at least 20-minutes early to find parking and get registered! There is no charge to attend but it does take time to sign everyone in.
In just two short years, Ruby on Rails has revamped web application development. Ruby on Rails boasts a feature set found in large enterprise frameworks, yet is simple enough for beginners due to its intuitive conventions. It is fun to work with, free, and very “Web 2.0”.
Peer Allan, will be the first to admit feeling a bit unsettled using RoR once he began completing certain tasks in minutes that used to take him hours. One line of code can replace hundreds and you’ll start to wonder how you’ve been developing without it all this time.
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Written by Kevin Hnatiuk
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Tuesday, 21 August 2007 |
On Tuesday, August 21/07, NMM Presents, "Anatomy of a Game" at the Psych Health Centre on William. The meeting begins at 7 pm and there is no charge to attend.
Resident Game Design expert, Ryan FitzGerald, will provide you with an overview of video game design and the crucial anatomy of the game planning process. This training event will be of interest to anyone who is interested in developing their own video game or transitioning their present skills to game design.
The excitement over the future of game design in Manitoba can feel a bit overwhelming. Initiatives like the first-ever Manitoba game incubator, "Fortune Cat Games," has stirred interest from potential game developers and the provincial government alike. Veteran new media developers and graphic designers are well-suited to take advantage of the local development industry and make a move to casual, serious, and even console game development. But where do you start? Where can you find your niche in this multi-billion dollar market and how can you develop your own game now?
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Written by Kevin Hnatiuk
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Tuesday, 24 July 2007 |
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 Do not be fooled by his smile. Robert is a backup Ninja!
On Tuesday, July 24/07, New Media Manitoba presents, "Backup-Buddha-Ninjitsu," at the Psych Health Centre on William. The meeting begins at 7:00 pm sharp.
All of us will experience hard drive failure and data loss - It's not a matter of if, it's a matter of when. The question is, will you be able to cope when you lose several months or years of work?
This Tuesday, longtime NMM member Robert Szkolnicki, will share with you several backup strategies for restoring your data including: photos, video files, project data, and client work. Robert has over 21-years of experience backing up and restoring data for the City of Winnipeg. He has dealt personally and professionally with the intricacies of devising backup solutions that are tailored to an individual and company workflow. By the end of this training session you will learn how to turn hard drive failure into nothing more than a mild inconvenience.
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Written by Kevin Hnatiuk
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Monday, 21 May 2007 |
On Tuesday, May 22/07, New Media Manitoba presents, "Switch on your Flash Lite" a the Psych Health Centre on William. The meeting begins at 7 pm sharp.
Everyone's familiar with Adobe Flash on the web. It's used to create all sorts of engaging interactive experiences, from web sites and games to rich internet applications. But do you know about all of the other places Flash can be found? You may be surprised!
At present there are over 300 Flash-enabled devices, such as mobile phones, personal media players, PDAs and more. It has been estimated that by 2010, there will be over one billion Flash-enabled mobile devices in use around the world. The version of the Flash player on those devices is called Flash Lite. Flash Lite is a version of the Flash player designed specifically for mobile devices. Like its desktop sibling, Flash Lite is ideal for the rapid development of compelling interactive content.
On Tuesday night, Darren Osadchuk of Ludicrous Software will discuss all aspects of Flash Lite development. From developing your content to selling it, this session will get you started on the road to getting your content in the pockets of consumers around the world.
At the presentation you will:
* Learn about the current and future Flash Lite environment
* See (and try out) some Flash Lite-enabled mobile devices.
* Find out what you need, and need to know, to start developing Flash Lite content
* Learn about the different content types you can create
* Learn about the advantages and challenges of targetting Flash Lite devices
* See the workflow, from creating mock-ups to developing in the Flash
IDE and testing on a mobile device.
Flash Lite: Coming soon to a (small) screen near you!
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